12 MILITARY RULES OF COMBAT
* If the enemy is in range, so are you.
* Incoming fire has the right of way.
* Professionals are predictable, it's the amateurs that are dangerous.
* The enemy invariably attacks on one of two occasions: When you're ready for them and when you're not ready for them.
* Teamwork is essential; it gives the enemy someone else to shoot at.
* The only thing more accurate than incoming enemy fire is incoming friendly fire.
* Anything you do can get you shot. Including doing nothing.
* Don't ever be the first, don't ever be the last and don't ever volunteer to do anything.
* The quartermaster has only two sizes: too large and too small.
* Five second fuses only last three seconds.
* Never forget that your weapon is made by the lowest bidder.
* If it's stupid but works, it isn't stupid.
* If the enemy is in range, so are you.
* Incoming fire has the right of way.
* Professionals are predictable, it's the amateurs that are dangerous.
* The enemy invariably attacks on one of two occasions: When you're ready for them and when you're not ready for them.
* Teamwork is essential; it gives the enemy someone else to shoot at.
* The only thing more accurate than incoming enemy fire is incoming friendly fire.
* Anything you do can get you shot. Including doing nothing.
* Don't ever be the first, don't ever be the last and don't ever volunteer to do anything.
* The quartermaster has only two sizes: too large and too small.
* Five second fuses only last three seconds.
* Never forget that your weapon is made by the lowest bidder.
* If it's stupid but works, it isn't stupid.
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